![]() ![]() The en viroments Tomb Raiders are famous for return but on a brand new level through out the game you'll go to Thailand, the Artic circle and mayan underworld to name just some the enviroments are understanding visually and are the largest seen in any tomb raider to date. This Tomb Raider really is the best so far there are dozens of new feature like being able to point Lara's two guns in different directions a host of new jumping ablities and Lara now moves and acts mutch more like a real person. As the sequeal to Legend if may be nessacary for some new to the serise players to read up on what happened to follow the story. However even some fans still didn't like what many people consider some of if not the best tomb raiders around well the new edition Tomb Raider underworld will make it diffucult for people to complian. When Crystal Dynamics took over the production of tomb raider many fans were concerned that it would dimish the serise witch at the time was fading fast but with the success of legen and aniversary tomb raider is now going strong. Lara's acrobatics and cunning are pushed to their limits in elaborate, sprawling platform puzzles set among ancient tombs and ruins in the jungles of Mexico, the coast of Thailand, beneath the frigid arctic seas, and in other forbidden places of mystic power around the world. Lara is set on a quest to obtain the power of Mjöllnir, the hammer of the invincible Thor. In all, Lara's movement throughout the game incorporates over 2,000 animations. Motion-capture technology is used for the first time in the series, with the 3D recordings of a world-class gymnast bringing Lara's jumps, flips, and kicks to life. Following the franchise's legendary return to success under the direction of Crystal Dynamics, Underworld, the studio's sophomore production with Lara Croft, aims to maintain the high level of solid, free-flowing action that reinvigorated the series, while bringing back more of the spooky exploration and challenging jumping puzzles that helped define the classic Tomb Raider games of the late '90s.ĭevelopers strove to create a smooth-moving, contextually integrated character.
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